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Game details
Wolfenstein 3D - ID Software (1992) Tested By: Harekiet
runnable - playable - supported
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DOSBox version: 0.74-3 (supported)
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runnable - playable - supported
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DOSBox version: 0.73 (supported)
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runnable - playable - supported
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DOSBox version: 0.72 (supported)
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runnable - playable - supported
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DOSBox version: 0.71 (runnable)
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runnable - playable - supported
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DOSBox version: 0.70 (supported)
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runnable - playable - supported
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DOSBox version: 0.65 (supported)
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runnable - playable - supported
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DOSBox version: 0.63 (supported)
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runnable - playable - supported
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DOSBox version: 0.62 (supported)
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runnable - playable - supported
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DOSBox version: 0.61 (supported)
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runnable - playable - supported
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DOSBox version: 0.60 (supported)
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runnable - playable - supported
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DOSBox version: 0.58 (supported)
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No Soundcard detected (2020-09-13 09:15) |
_Rob
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If you set your cycles count too high, it will cause the games autodetect routine to fail to detect Adlib (and therefore Sound Blaster) support. A cycles count if 20000 or more is confirmed to trigger this. |
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Sound bug (2019-08-07 16:11) |
mikeymike85
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There is a bug that causes sound to stop working temporarily if you exit the game, then start it back up again. I then have to exit the game again, then start it back up and reconfigure the sound options. This issue only seems to exist with v1.4 of the game and it has been tested with Apogee and Id/Mindscape variants. Not sure if the 386-enabled Activision version has this bug or not. v1.1 and 1.2 of Wolf3D seems not to be affected. |
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??? (2009-07-21 13:45) |
hippiechick1559
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ok apparently I am more technology illiterate than I thought: How do I download Wolfenstein 3D to my computer? |
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shareware (Re:Im a noob,) (2008-09-06 23:53) |
balthi
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One episode of this game is shareware, so you are allowed to download it without paying:
http://www.3drealms.com/downloads.html |
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problem: guards become invisible if there are too many (2008-09-06 23:50) |
balthi
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DOSBox v0.72, Linux 2.6.25-gentoo-r7, Pentium M (686)
In the secret level of the episode "A Dark Secret", there are _many_ white guards which seem to be alarmed all at once as soon as you fire a shot. In order to reproduce the bug that I am going to describe, start the level in "I'm death incarnate" mode, turn left at the first intersection you encounter in the level, then push at the wall at the left hand side in order to find a secret room with lots of ammunition. Wait until the secret room has opened completely, then peek around the corner in the non-secret area in order to alarm a guard. Quickly move into the secret room and shoot down the guards as they come in. There are many of them, but after shooting maybe 15 or 20, some become invisible but continue to shoot and run into the room. Sometimes they become visible again, they are appearing and disappearing, but not stopping to move and shoot. |
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SORRY! (2006-02-15 19:27) |
DOSBOXER
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one thing i found about wolf3d is the sound will crack and
pop a bit in the game. but it runs 10/10!
my sys: AMD64 Athlon 3000, 512mb, 200GB, WinXP Home. |
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Game directory (browsing from W)
Compatibility statistics (3930 games in database)
Version: |
Games broken: |
Games runnable: |
Games playable: |
Games supported: |
DOSBox 0.74-3 (1256) |
16 (1.27%) |
34 (2.71%) |
48 (3.82%) |
1158 (92.20%) |
DOSBox 0.73 (644) |
16 (2.48%) |
23 (3.57%) |
17 (2.64%) |
588 (91.30%) |
DOSBox 0.72 (722) |
45 (6.23%) |
24 (3.32%) |
31 (4.29%) |
622 (86.15%) |
DOSBox 0.71 (164) |
29 (17.68%) |
12 (7.32%) |
8 (4.88%) |
115 (70.12%) |
DOSBox 0.70 (952) |
23 (2.42%) |
17 (1.79%) |
29 (3.05%) |
883 (92.75%) |
DOSBox 0.65 (727) |
39 (5.36%) |
30 (4.13%) |
41 (5.64%) |
617 (84.87%) |
DOSBox 0.63 (918) |
76 (8.28%) |
45 (4.90%) |
46 (5.01%) |
751 (81.81%) |
DOSBox 0.62 (395) |
56 (14.18%) |
24 (6.08%) |
27 (6.84%) |
288 (72.91%) |
DOSBox 0.61 (998) |
87 (8.72%) |
59 (5.91%) |
68 (6.81%) |
784 (78.56%) |
DOSBox 0.60 (774) |
108 (13.95%) |
73 (9.43%) |
72 (9.30%) |
521 (67.31%) |
DOSBox 0.58 (1149) |
266 (23.15%) |
15 (1.31%) |
20 (1.74%) |
848 (73.80%) |
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