Difference between revisions of "GAMES:Modem Wars"
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For peer-to-peer games, Modem Wars supports modem connections only. Nullmodem and IPX networks are not supported. This makes it a bit more of a hassle to setup a network game. To get general information on emulating modem connections with DOSBox see [[connectivity]]. | For peer-to-peer games, Modem Wars supports modem connections only. Nullmodem and IPX networks are not supported. This makes it a bit more of a hassle to setup a network game. To get general information on emulating modem connections with DOSBox see [[connectivity]]. | ||
− | If you want to play over the internet and are behind a router (NAT) one player (the server) needs to forward a port to his computer. For more information, see the instructions of your router. In my example, I assume the server computer | + | If you want to play over the internet and are behind a router (NAT) one player (the server) needs to forward a TCP port to his computer. For more information, see the instructions of your router. In my example, I assume the server computer's external IP address is 100.101.102.103 and it has forwarded port 5000. |
− | :On both computers type: | + | :On both computers in DOSBox type: |
serial1=modem listenport:5000 | serial1=modem listenport:5000 | ||
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Modem Wars should now check the connection and the server player can setup the game. Have fun! | Modem Wars should now check the connection and the server player can setup the game. Have fun! | ||
− | |||
== External links == | == External links == |
Latest revision as of 07:11, 22 June 2017
Modem Wars | |
---|---|
Developer | Ozark Softscape |
Publisher | Electronic Arts |
Released | 1988 |
Status | Perfect |
Tested on | 0.74 |
Tested game version | Unknown |
Links | Compatibility List |
Commands
| |
Executable | WAR.EXE |
Installer | N/A |
Setup | SETUP.EXE |
DOS Extender
| |
DOS4GW.EXE | Unknown |
Works with DOS32A | N/A |
Modem Wars is a real-time tactics game designed by Dan Bunten in 1988 for one or two players. It is allegedly the first commercial online game.
Making it work
The basic setup is very simple. After you have unzipped the zip file into a folder you run SETUP.EXE. You may want to change the input method to mouse and specify a modem to COM1:. But you can also leave the settings as they are if you do not want to play a network game. After that, WAR.EXE is all you need to run.
If you require support for general issues, see the performance guide and FAQ.
Network
For peer-to-peer games, Modem Wars supports modem connections only. Nullmodem and IPX networks are not supported. This makes it a bit more of a hassle to setup a network game. To get general information on emulating modem connections with DOSBox see connectivity.
If you want to play over the internet and are behind a router (NAT) one player (the server) needs to forward a TCP port to his computer. For more information, see the instructions of your router. In my example, I assume the server computer's external IP address is 100.101.102.103 and it has forwarded port 5000.
- On both computers in DOSBox type:
serial1=modem listenport:5000
- On both computers start Modem Wars and select COMPETE WITH MODEM OPPONENT.
- On both computers select M for manual connect.
- On both computers press ALT-B to toggle to 1200 BAUD.
- On both computers press ALT-E to toggle ECHO to OFF.
- On the client computer type into the terminal:
ATD100.101.102.103:5000
- On the server computer you should get the message RING. Just answer by typing:
ATA
- You should get the message CONNECT. On both computers press ESC to leave the manual setup.
Modem Wars should now check the connection and the server player can setup the game. Have fun!
External links
- Modem Wars at MobyGames