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− | just wanted to run a software; no simple description via an example; guess I won't make a donation; suggestion: Create a help for non-nerds.
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− | '''Q:''' What is the picture in the dosbox www site in the title bar?
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− | Dune 2
| + | == Core=dynamic == |
− | '''Q''' How do you change the size of the DosBox? I don't want to go full screen but I do want it a little bigger than it is.
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− | IMGMOUNT's data is deprecated. There is a -u command, and it works. So you can unmount images. Please fix this. Thanks.
| + | Setting '''core=dynamic''' gave a significant performance boost in Wolfenstein 3D. |
− | :No it's not deprecated. The question is about changing images ingame, where unmounting is impossible.
| + | What does this actually do, and why isn't it default? |
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− | | + | And whats the difference between the '''cputype'''s? |
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− | == Question ==
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− | '''Q''' Hello, I am making an app for DOSBox (Made with Apple Automator, Mac Only) that launches games without the need to fiddle around in the DOS shell. I was wondering if I might be able to use the DOSBox icon/logo for my app. I intend to distribute the app on Apple's site [http://www.Apple.com/downloads]
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− | == Image Mount Swapping ==
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− | '''Q''' I am trying to install a game that requires me to mount multiple images and I can't swap images with Ctrl+F4. I am using DosBox 0.73. Is there a way to swap with something else? | |
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− | For cdrom images it should work. for floppy images it won't think there is an a special floppy emulator for under windows. That one should work with dosbox just fine
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− | I am using a cdrom image.
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− | :imgmount d image1 image2 image3 -t iso
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− | :should work
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Latest revision as of 15:21, 28 April 2012
Core=dynamic
Setting core=dynamic gave a significant performance boost in Wolfenstein 3D.
What does this actually do, and why isn't it default?
And whats the difference between the cputypes?