Difference between revisions of "Configuration:RENDER"

From DOSBoxWiki
Jump to navigationJump to search
Line 13: Line 13:
 
==== scaler = none | normal2x | normal3x | tv2x | tv3x | rgb2x | rgb3x | scan2x | scan3x | advmame2x | advmame3x | advinterp2x | advinterp3x | 2xsai | super2xsai | supereagle | hq2x | hq3x ====
 
==== scaler = none | normal2x | normal3x | tv2x | tv3x | rgb2x | rgb3x | scan2x | scan3x | advmame2x | advmame3x | advinterp2x | advinterp3x | 2xsai | super2xsai | supereagle | hq2x | hq3x ====
  
Specifies which scaler is used to enlarge and enhance low resolution modes. To see comparisons between the different scalers, see [[Scaler]].
+
Specifies which scaler is used to enlarge and enhance low resolution modes, BEFORE any additional scaling done according to the Fullresolution and Windowresolution under [sdl]. To see comparisons between the different scalers, see [[Scaler]].
 
:none: no scaling is performed.
 
:none: no scaling is performed.
 
:normal: nearest-neighbour scaling (big square pixels).
 
:normal: nearest-neighbour scaling (big square pixels).

Revision as of 07:21, 28 April 2010

The rendering (drawing) section controls methods that DOSBox uses to improve the speed and quality of the graphics displayed on the screen. E.g. it can "forget" (skip) the every 3rd screen update (which will save time), or it can try to smooth out some of the coarse low-resolution graphics that was used on old displays, but which looks bad when shown on a modern, high-resolution screen.

frameskip = nnn

How many frames DOSBox skips before drawing one.

Default is 0.

aspect = true | false

Do aspect correction. It only affects non-square pixel modes like for example Mode 13h, which has a resolution of 320x200 pixels and is used by many DOS games. Recommended as those games were designed for 4:3 displays, and without aspect correction will look distorted and not as the developer intended.

Default is false.

scaler = none | normal2x | normal3x | tv2x | tv3x | rgb2x | rgb3x | scan2x | scan3x | advmame2x | advmame3x | advinterp2x | advinterp3x | 2xsai | super2xsai | supereagle | hq2x | hq3x

Specifies which scaler is used to enlarge and enhance low resolution modes, BEFORE any additional scaling done according to the Fullresolution and Windowresolution under [sdl]. To see comparisons between the different scalers, see Scaler.

none: no scaling is performed.
normal: nearest-neighbour scaling (big square pixels).
scan: like 'normal', but with horizontal black lines.
tv: like 'scan', but with darkened versions of the data instead of black lines.
rgb: simulates the phosphors on a dot trio CRT.
advmame: smooths corners and removes jaggies from diagonal lines.
advinterp: identical to 'advmame'.
sai: similar to 'advmame' but with much softer color gradients and edges.
supersai: similar to 'sai' but sharper.
hq: a 'high quality' scaler which delivers a cleaner and sharper image than 'advmame' or 'sai' scalers.

Default is normal2x.

Supported scalers which still need descriptions: supereagle