Version0.65
From DOSBoxWiki
Revision as of 23:34, 21 December 2007 by Sryx (talk | contribs) (New page: = This is '''not''' the current release = (previous release) | (next release) == Changes == * Fixed FAT writing. * Added s...)
This is not the current release
(previous release) | (next release)
Changes
- Fixed FAT writing.
- Added some more missing DOS functions.
- Improved PIC so that it actually honours irq 2/9.
- Improved intelligent MPU-401 mode so that more games work with it.
- Some mouse fixes.
- Changed DMA transfers a bit so they bypass the paging tables.
- Added S3 XGA functionality.
- Improved paging so that read and write faults are handled differently.
- Rewrote exception handling a bit (no exception 0x0B with dos4gw anymore).
- Added IO exceptions in all but the dynamic core.
- Some ems improvements.
- Added midi-device selection code for the windows hosts.
- Fix crashes/segfaults related to the disabling of the pcspeaker.
- Added some more FILES=XX detection tricks.
- Fixed some vga detection schemes.
- Fixed screenshot corruption when using -noconsole in a read-only directory.
- Fix wrong scaled screenshots.
- Added some hidden file functions when using diskimages. (helps with cdrom detection schemes)
- Fixed a bug in the mixer code, that muted the music in certain games.
- Added an assembly fpu core.
- Made the shell more flexible for batch files.
- Check for unaligned memory acces fixes hangups on ARM processors.
- Some 64 bit fixes.
- Added code to change configuration at runtime.
- Improved ADPCM emulation.
- Fixed a few cpu instructions.
- Always report vesa 2.0 and fix some colour issues with vesa games.
- Fix video mode 0x06 and 0x0a.
- Improvements to the joystick emulation. 4 buttons are supported as well.
- Add VCPI emulation for Origin games.
- Fixed a lot of things in the boot code. Most booters work now.
- Lots of improvements to the IPX emulation.
- Rewritten modem emulation. Should work with more games.
- Improvements to the dos memory managment routines.
- Add UMB (upper memory blocks) support.
- Emulate the pause key.
- Improve Composite CGA mode emulation.
- Lots of vga compatibility changes.
- Improved support for chained video modes.
- Improved mode and palette handling in cga modes.
- Mount accepts ~ now.
- Added a few of the EGA RIL functions.
- Added TandyDAC emulation.
- OS/2 support.
- Improved and speed up the dynamic cpu core.
- Fix some errors in the CD-ROM emulation layer.
- Added an automatic work-around for some graphics chipsets.
- Add PCjr support.
- Allow mousedriver to be replaced. Fixes a few games that come with their own (internal) driver.
- Improved dynamic cpu core so it can handle pagefaults and some obscure types of self-modifying code.
- Added -noautoexec switch to skip the contents of [autoexec] in the configuration file.
- Improved v86 mode emulation (mainly for Strike Commander).
- Improved timer behavior.
- Improved extended keyboard support.
- Enhanced and added several DOS tables.
- Made core_full endian safe.
- Made pagefaults endian safe.
- Add support for moviecapturing
- Add support for 15/16/32 bit videomodes.
- Add some more VESA modi (4 bit).
- Add 1024x768 output.
- Changed screenrendering so it only draws changes to the screen.
- Allow remapping of the EMS page when the dma transfer was started from the page frame
- Made EMS and DMA work together when playing from a mapped memory page.
- Renamed several configuration options, so that they are unique.
- Merged mpu and intelligent into one option.
- Merged fullfixed and fullresolution.
- Extended keys should be handled better.
- F11 and F12 work.
- Compilation fixes for various platforms.
- Fix a few crashes when giving bad input.
- Removed interp2x and added few new scalers.
- Reintroduce the lockfree mouse. (autolock=false)
- Add a larger cache for the dynamic cpu core.
- Improved soundblaster DSP, so it gets detected by creative tools.
- Lots of bugfixes.
- Even more bugfixes.