Difference between revisions of "GAMES:TIE Fighter"
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− | + | ===Sample dosbox.conf file=== | |
+ | |||
+ | Windows 7 -- Allows VESA emulation for high-res graphics while in flight mode. Sound entries are optional (see [[Sound]]) | ||
+ | |||
+ | <code> | ||
+ | <br>[sdl] | ||
+ | <br>fulldouble=true | ||
+ | <br>fullresolution=800x600 | ||
+ | <br>windowresolution=800x600 | ||
+ | <br>priority=highest,pause | ||
+ | <br> | ||
+ | <br>[dosbox] | ||
+ | <br>machine=vesa_nolfb | ||
+ | <br> | ||
+ | <br>[mixer] | ||
+ | <br>ultradir=C:\Program Files\DOSBox-extra\ULTRASND411 | ||
+ | <br>sbtype=sb16 | ||
+ | <br> | ||
+ | <br>[midi] | ||
+ | <br>ultradir=C:\Program Files\DOSBox-extra\ULTRASND411 | ||
+ | <br>sbtype=sb16 | ||
+ | <br> | ||
+ | <br>[gus] | ||
+ | <br>ultradir=C:\Program Files\DOSBox-extra\ULTRASND411 | ||
+ | <br>sbtype=sb16 | ||
+ | </code> | ||
+ | |||
+ | Under Windows 7 Pro 64-bit and DOSBox 0.74 the following configuration produces excellent results. Other configurations resulted in lagged, slow, noisy audio and choppy in-flight video. | ||
+ | |||
+ | <code> | ||
+ | <br />[sdl] | ||
+ | <br />fullscreen=true | ||
+ | <br />fulldouble=false | ||
+ | <br />fullresolution=desktop | ||
+ | <br />windowresolution=original | ||
+ | <br />output=direct3d | ||
+ | <br />autolock=true | ||
+ | <br />sensitivity=100 | ||
+ | <br />waitonerror=true | ||
+ | <br />priority=highest,pause | ||
+ | <br />mapperfile=mapper-SVN-Daum.map | ||
+ | <br />pixelshader=none | ||
+ | <br /> | ||
+ | <br />[dosbox] | ||
+ | <br />language= | ||
+ | <br />machine=vesa_nolfb | ||
+ | <br />vmemsize=4 | ||
+ | <br />captures=capture | ||
+ | <br />memsize=16 | ||
+ | <br />usescancodes=true | ||
+ | <br />overscan=0 | ||
+ | <br /> | ||
+ | <br />[render] | ||
+ | <br />frameskip=0 | ||
+ | <br />aspect=true | ||
+ | <br />linewise=false | ||
+ | <br />char9=false | ||
+ | <br />multiscan=false | ||
+ | <br />#hardware3x made the video and emulation run exceptionally well. | ||
+ | <br />scaler=hardware3x | ||
+ | <br /> | ||
+ | <br />[cpu] | ||
+ | <br />core=auto | ||
+ | <br />cputype=auto | ||
+ | <br />cycles=auto | ||
+ | <br /> | ||
+ | <br />[mixer] | ||
+ | <br />nosound=false | ||
+ | <br />swapstereo=false | ||
+ | <br />rate=44100 | ||
+ | <br />blocksize=1024 | ||
+ | <br />prebuffer=12 | ||
+ | <br /> | ||
+ | <br />[midi] | ||
+ | <br />mpu401=intelligent | ||
+ | <br />#for mt32 requires other configuration steps outside the scope of this page | ||
+ | <br />mididevice=mt32 | ||
+ | <br />midiconfig= | ||
+ | <br />mt32ReverseStereo=off | ||
+ | <br />mt32DAC=0 | ||
+ | <br />mt32reverb.mode=0 | ||
+ | <br />mt32reverb.time=5 | ||
+ | <br />mt32reverb.level=4 | ||
+ | <br /> | ||
+ | <br />[sblaster] | ||
+ | <br />#sbpro1 is the only stereo solution that worked under my configuration. | ||
+ | <br />sbtype=sbpro1 | ||
+ | <br />sbbase=220 | ||
+ | <br />irq=3 | ||
+ | <br />dma=1 | ||
+ | <br />hdma=3 | ||
+ | <br />sbmixer=false | ||
+ | <br />oplmode=auto | ||
+ | <br />oplemu=default | ||
+ | <br />oplrate=44100 | ||
+ | <br />hardwarebase=220 | ||
+ | <br /> | ||
+ | <br />[joystick] | ||
+ | <br />joysticktype=2axis | ||
+ | <br />#timed to false for the Gravis Gamepad. Change it to true if your joystick or gamepad is acting funny. | ||
+ | <br />timed=false | ||
+ | <br />autofire=false | ||
+ | <br />swap34=false | ||
+ | <br />buttonwrap=false | ||
+ | |||
+ | ===Music=== | ||
+ | |||
+ | Selecting General MIDI instead of the default OPL sounds a bit more realistic. LucasArt's sound patch may be needed to resolve some General MIDI hanging notes: http://www.lucasarts.com/support/update/tie.html | ||
+ | |||
+ | ===Joystick in TIE Fighter=== | ||
+ | |||
+ | The following site mentions basic instructions on setting up a joystick in TIE Fighter: http://www.jonathanmoeller.com/screed/?p=176. An update to the page also directs users having trouble with joystick setup to LucasArt's support page, where several updates can be downloaded, including a joystick update: http://www.lucasarts.com/support/update/tie.html. |
Latest revision as of 16:45, 21 April 2012
Sample dosbox.conf file
Windows 7 -- Allows VESA emulation for high-res graphics while in flight mode. Sound entries are optional (see Sound)
[sdl]
fulldouble=true
fullresolution=800x600
windowresolution=800x600
priority=highest,pause
[dosbox]
machine=vesa_nolfb
[mixer]
ultradir=C:\Program Files\DOSBox-extra\ULTRASND411
sbtype=sb16
[midi]
ultradir=C:\Program Files\DOSBox-extra\ULTRASND411
sbtype=sb16
[gus]
ultradir=C:\Program Files\DOSBox-extra\ULTRASND411
sbtype=sb16
Under Windows 7 Pro 64-bit and DOSBox 0.74 the following configuration produces excellent results. Other configurations resulted in lagged, slow, noisy audio and choppy in-flight video.
[sdl]
fullscreen=true
fulldouble=false
fullresolution=desktop
windowresolution=original
output=direct3d
autolock=true
sensitivity=100
waitonerror=true
priority=highest,pause
mapperfile=mapper-SVN-Daum.map
pixelshader=none
[dosbox]
language=
machine=vesa_nolfb
vmemsize=4
captures=capture
memsize=16
usescancodes=true
overscan=0
[render]
frameskip=0
aspect=true
linewise=false
char9=false
multiscan=false
#hardware3x made the video and emulation run exceptionally well.
scaler=hardware3x
[cpu]
core=auto
cputype=auto
cycles=auto
[mixer]
nosound=false
swapstereo=false
rate=44100
blocksize=1024
prebuffer=12
[midi]
mpu401=intelligent
#for mt32 requires other configuration steps outside the scope of this page
mididevice=mt32
midiconfig=
mt32ReverseStereo=off
mt32DAC=0
mt32reverb.mode=0
mt32reverb.time=5
mt32reverb.level=4
[sblaster]
#sbpro1 is the only stereo solution that worked under my configuration.
sbtype=sbpro1
sbbase=220
irq=3
dma=1
hdma=3
sbmixer=false
oplmode=auto
oplemu=default
oplrate=44100
hardwarebase=220
[joystick]
joysticktype=2axis
#timed to false for the Gravis Gamepad. Change it to true if your joystick or gamepad is acting funny.
timed=false
autofire=false
swap34=false
buttonwrap=false
Music
Selecting General MIDI instead of the default OPL sounds a bit more realistic. LucasArt's sound patch may be needed to resolve some General MIDI hanging notes: http://www.lucasarts.com/support/update/tie.html
Joystick in TIE Fighter
The following site mentions basic instructions on setting up a joystick in TIE Fighter: http://www.jonathanmoeller.com/screed/?p=176. An update to the page also directs users having trouble with joystick setup to LucasArt's support page, where several updates can be downloaded, including a joystick update: http://www.lucasarts.com/support/update/tie.html.